# 一、Proxy
let obj = {}
let proxyObj = new Proxy(obj, {})
proxyObj.a = 1
proxyObj.fn = function() {
console.log("it is a function")
}
console.log(proxyObj.a) // 1
console.log(obj.a) // 1
console.log(obj.fn()) // it is a function
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# 数据拦截
const isObject = (val) => typeof val == "object" && val != null
const hasOwn = (target, key) =>
Object.prototype.hasOwnProperty.call(target, key)
const hasChanged = (newValue, oldValue) => newValue !== oldValue
function createGetter() {
return function get(target, key) {
const res = Reflect.get(target, key)
console.log("用户对这个对象取值了", res, target, key)
if (isObject(res)) {
return reactive(res)
}
return res
}
}
function createSetter() {
return function set(target, key, value, reactive) {
const hadKey = hasOwn(target, key)
const oldValue = target[key]
const result = Reflect.set(target, key, value, reactive)
if (!hadKey) {
console.log("属性的新增操作", target, key)
} else if (hasChanged(value, oldValue)) {
console.log("修改操作", target, key)
}
return result
}
}
const get = createGetter()
const set = createSetter()
const mutableHandler = {
get,
set,
}
function reactive(target) {
return createReactiveObject(target, mutableHandler)
}
function createReactiveObject(target, baseHandler) {
if (!isObject(target)) {
return target
}
const observed = new Proxy(target, baseHandler)
return observed
}
const state = reactive({
name: "aaa",
age: 11,
arr: [1, 2, 3],
})
let a = state.arr[0]
state.arr.push(1)
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